Commander
5.8Β±0.2
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence400 pts
Estimated win turn
T6best
T8typical
T9+contested
Vector breakdown
Commander Synergy+4β
Heavy Curveβ10β
Fast mana2
+9
Mana rocks2
Mana dorks1
Land ramp7
Other acceleration6
Commander Synergy+1β
Tutors2
+3
Draw engines5
Cantrips & burst draw3
Scry & Surveil1
Recursion2
Value engines6
Synergy support1
Counterspells1
Artifact/enchantment removal1
Spot removal4
Board wipes2
Stax & hate2
Protection3
Mana Acceleration+6β
Fetchlands3
+8
+8
+8
Dual & shock lands5
+6
+6
+6
+5
+4
Premium utility lands4
+6
+5
+5
+5
Utility lands11
+4
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands2
+2
+2
Basic lands3
+6
+3
+3
Combat Damage Synergy+25β
Commander Synergy+22β
1 Combo Family+20β
Combo pieces3
Synergy pieces9
Win conditions9
Combat threats6
Sacrifice outlets1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.8+Game Changers 1β Bracket 3
0.8 above Bracket 2 ceiling (5)
1.2 below Bracket 4 threshold (7)
Markers
Learn more ββ
Game changers 1
Minimum Bracket 3
βMass land denial β none
β2-card combo β none
βExtra turns β none
Themes6 total
Dinosaur Tribal32 cards
32 dinosaur creatures detected. Tribal synergies can create powerful board states.
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Stompy / Big Mana29 cards
29 high-impact creatures. Ramp into massive threats that dominate the board.
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Aggro14 cards
14 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
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History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.