Commander
3.7±0.4
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence(216 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana2
Mana rocks5
Other acceleration2
Treasure generators1
Commander Draw Engine (Valgavoth, Harrower of Souls provides card draw)+10ⓘ
Tutors1
Draw engines6
Cantrips & burst draw5
Value engines2
Other1
Spot removal5
Artifact/enchantment removal1
Board wipes3
Stax & hate19
Protection2
Two-Color Mana Base (no fixing needed)+12ⓘ
Dual & shock lands2
Premium utility lands2
Utility lands7
Taplands7
Other1
3 Combo Families (3 lines, Consistency: 55%)+27ⓘ
Combo pieces5
Synergy pieces3
Win conditions3
Combat threats2
Drain effects8
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.7 → Bracket 2
Threats82Mana base75Interaction74
0.7 above Bracket 1 ceiling (3)
0.8 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Group Slug14 cards
14 group slug effects. Damage everyone equally, then break parity.
Burn11 cards
11 damage dealers. Burn opponents down with direct damage.
Lifegain10 cards
10 lifegain synergies. Gain life to trigger payoffs and outlast opponents.