Commander
4.4±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(292 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve (33% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks3
Mana dorks1
Land ramp7
Other acceleration2
Tutors1
Draw engines6
Cantrips & burst draw6
Recursion3
Spot removal7
Protection2
Mana Acceleration (15 sources)+5ⓘ
Fetchlands2
Dual & shock lands1
Premium utility lands4
Utility lands5
Taplands12
Combat Damage Synergy: token swarm strategy, 5 haste enablers, 4 evasion enablers, 1 damage multiplier+25ⓘ
Synergy pieces4
Win conditions4
Token generators2
Reanimation2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.4 → Bracket 2
Mana base84Consistency71Threats69
1.4 above Bracket 1 ceiling (3)
0.1 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Sagas27 cards
27 sagas. Multi-chapter enchantments for incremental value.
Aristocrats21 cards
21 sacrifice/death synergies. Drains opponents while generating value from deaths.
Stompy / Big Mana18 cards
18 high-impact creatures. Ramp into massive threats that dominate the board.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.