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WUBRG

Kenrith, the Returned King

viapasted list·14 views·35 days ago

Power level

9.9±0.3
Fringe cEDH
Near-cEDH construction and pacing; viable at cEDH-adjacent tables but not top-tier meta.
High confidence860 pts
Strategy ceiling 9.9
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana9
Mana rocks6
Mana dorks5
Land ramp1
Other acceleration1
Other acceleration1
Commander Draw Engine+10ⓘ
Tutors10
Draw engines4
Cantrips & burst draw3
Wheels1
Value engines6
Counterspells7
Spot removal3
Graveyard hate1
Board wipes1
Mana Acceleration+10ⓘ
Fetchlands1
Dual & shock lands9
Premium utility lands4
Utility lands2
Taplands8
Basic lands4
17 Combo Families+99ⓘ
Combat Damage Synergy: token package, 3 haste enablers, aristocrats engine+18ⓘ
Combo Commander+15ⓘ
Commander Synergy+5ⓘ
Combo pieces20
Synergy pieces6
Win conditions1
Sacrifice outlets2
Other1

Bracket

5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 9.9 → Bracket 5

0.9 above Bracket 4 ceiling (9)

This deck has no formal Bracket 4 markers (no 4+ Game Changers, MLD, infinite turns, or early 2-card combo). Its power level places it here — under a marker-only reading of WotC's bracket guidance it may fit Bracket 4.
Markers
Learn more →
✓
Game Changers 8
Minimum Bracket 4
✓
2-card combo 15
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none

Themes3 total

Combo (Commander)Supporting (11 cards)

This deck is built around assembling infinite combos or combo finishes.

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Blink/FlickerSupporting (9 cards)

9 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

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Stompy / Big ManaSupporting (8 cards)

8 high-impact creatures. Ramp into massive threats that dominate the board.

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Combos17 total

  • 2-card combos · 15
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