Commander
6.0±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(390 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (55% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks8
Mana dorks2
Land ramp2
Treasure generators1
Tutors1
Draw engines5
Cantrips & burst draw4
Recursion3
Value engines3
Counterspells1
Spot removal7
Board wipes4
Protection1
Mana Acceleration (13 sources)+3ⓘ
Fetchlands2
Dual & shock lands8
Premium utility lands3
Utility lands7
Taplands4
3 Combo(s) Detected (Consistency: 53%)+26ⓘ
Combat Damage Synergy: token swarm strategy, 1 extra combat, 2 haste enablers, 4 evasion enablers, aristocrats engine+25ⓘ
Combo pieces5
Synergy pieces20
Combat threats1
Drain effects1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.0 → Bracket 3
Threats96Mana base85Speed75
1.5 above Bracket 2 ceiling (4.5)
0.5 below Bracket 4 threshold (6.5)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓2-card combo
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes7 total
Token Strategy25 cards
25 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aggro10 cards
10 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Blink/Flicker8 cards
8 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.