Ygra, Eater of All

3.8±0.5
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Primary win line:Go-wide combat finish
Medium confidence(247 pts)
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Two-Color Mana Base (no fixing needed)+15
Fetchlands1
Dual & shock lands2
Basic lands2

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.8 → Bracket 2
Interaction84Threats79Mana base75

0.8 above Bracket 1 ceiling (3)

0.7 below Bracket 3 threshold (4.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes9 total

Go-Wide / Weenies15 cards

15 low-cost creatures. Swarm the board and pump for lethal attacks.

Token Strategy12 cards

12 token producers. Go-wide strategies can overwhelm opponents with numbers.

Aristocrats11 cards

11 sacrifice/death synergies. Drains opponents while generating value from deaths.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.