Commander
6.7±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(486 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana1
Mana rocks10
Mana dorks1
Other acceleration4
Treasure generators1
Draw engines5
Cantrips & burst draw6
Recursion5
Counterspells5
Spot removal5
Graveyard hate1
Board wipes3
Stax & hate2
Protection2
Mana Acceleration (17 sources)+7ⓘ
Fetchlands4
Dual & shock lands10
Premium utility lands4
Utility lands9
Taplands5
1 Combo(s) Detected (Consistency: 100%)+25ⓘ
Combat Damage Synergy: 1 haste enabler, 2 evasion enablers, aristocrats engine+16ⓘ
Combo pieces3
Synergy pieces7
Combat threats2
Sacrifice outlets1
Token generators2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.7 → Bracket 4
Mana base94Consistency87Threats84
0.2 above Bracket 3 ceiling (6.5)
1.8 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Artifacts Matter35 cards
35 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Token Strategy17 cards
17 token producers. Go-wide strategies can overwhelm opponents with numbers.
Storm13 cards
13 storm synergies. Chain spells for exponential value.