Commander
3.6±0.2
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
Primary win line:Deterministic combo lines—,
High confidence(196 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8ⓘ
Fast mana9
Mana rocks4
Mana dorks1
Other acceleration3
Commander Draw Engine (Niv-Mizzet, Visionary provides card draw)+18ⓘ
Draw engines1
Cantrips & burst draw5
Recursion2
Value engines5
Spot removal9
Graveyard hate1
Board wipes4
Stax & hate1
Protection1
+4
Two-Color Mana Base (no fixing needed)+12ⓘ
Mana Acceleration (17 sources)+7ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Dual & shock lands3
+5
+5
+4
Premium utility lands1
+5
Utility lands4
+2
+2
+2
Taplands2
+2
+2
Basic lands2
+9
+15
Combat Damage Synergy: token swarm strategy, 3 damage multipliers+23ⓘ
1 Combo Family (1 lines, Consistency: 26%)+15ⓘ
Combo pieces3
Synergy pieces3
Win conditions5
Combat threats7
Drain effects11
Token generators1
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 3.6 (Bracket 2)+2-card combo→ Bracket 3
Threats91Speed82Mana base75
✓2-card combo
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Burn27 cards
27 damage dealers. Burn opponents down with direct damage.
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Storm16 cards
16 storm synergies. Chain spells for exponential value.
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Go-Wide / Weenies15 cards
15 low-cost creatures. Swarm the board and pump for lethal attacks.
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