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HomeExplore decksCommanders
B

sheoldred b3

viaMoxfieldMoxfield·44 views·1h ago

Power level

5.9±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence378 pts
Estimated win turn
T5best
T7typical
T9+contested
Vector breakdown
Fast mana5
Mana rocks4
Land ramp1
Other acceleration3
Treasure generators1
Commander Draw Engine+10ⓘ
Commander Synergy+1ⓘ
Tutors2
Draw engines11
Cantrips & burst draw5
Wheels1
Recursion2
Value engines6
Spot removal8
Graveyard hate1
Board wipes1
Edict effects3
Protection4
Mono-Color Mana Base+17ⓘ
Mono-Color Powerhouse Lands+7ⓘ
Mana Acceleration+1ⓘ
Utility lands3
Basic lands1
5 Combo Families+38ⓘ
Combo pieces7
Synergy pieces1
Win conditions2
Combat threats5
Sacrifice outlets1
Drain effects3
Token generators1
Reanimation1
Group slug3
Enablers1
Other4

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.9+2-card combo 4→ Bracket 3

0.9 above Bracket 2 ceiling (5)

1.1 below Bracket 4 threshold (7)

Markers
Learn more →
✓
Game Changers 3
Minimum Bracket 3
✓
2-card combo 4
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none

Themes6 total

ComboCore (15 cards)

This deck is built around assembling one or more infinite combo finishes.

,,,,
LifegainCore (11 cards)

11 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

,,,,
LifedrainSupporting (9 cards)

9 lifedrain effects. Drain opponents' life while gaining life.

,,,,

Combos5 total

  • 2-card combos · 4
  • +
  • ++
    1 setup prereq
  • ++
    1 setup prereq
  • ++
    1 setup prereq
  • 3-card combo · 1
  • +++
    1 setup prereq

History8 snapshots

Grade

Power6.0→5.9-0.1
BracketB3→B3

Vectors

Velocity
78→78
—
Consistency
90→85
-5
Interaction
48→57
+9
Efficiency
64→64
—
Lethality
95→95
—

Card Changes

Added (6)

Removed (6)

Grade

Power6.0→6.0—
BracketB3→B3

Vectors

Velocity
72→78
+6
Consistency
90→90
—
Interaction
48→48
—
Efficiency
64→64
—
Lethality
95→95
—

Card Changes

Added (1)

Removed (1)

Grade

Power5.6→6.0+0.4
BracketB3→B3

Vectors

Velocity
73→72
-1
Consistency
89→90
+1
Interaction
51→48
-3
Efficiency
64→64
—
Lethality
92→95
+3

Card Changes

Added (5)

Removed (6)

Combos:3→5+2

Grade

Power5.5→5.6+0.1
BracketB3→B3

Vectors

Velocity
71→73
+2
Consistency
92→89
-3
Interaction
49→51
+2
Efficiency
64→64
—
Lethality
86→92
+6

Card Changes

Added (2)

Removed (2)

Combos:2→3+1

Grade

Power5.5→5.5—
BracketB3→B3

Vectors

Velocity
67→71
+4
Consistency
93→92
-1
Interaction
45→49
+4
Efficiency
64→64
—
Lethality
86→86
—

Card Changes

Added (2)

Removed (2)

Grade

Power5.4→5.5+0.1
BracketB3→B3

Vectors

Velocity
60→67
+7
Consistency
92→93
+1
Interaction
45→45
—
Efficiency
64→64
—
Lethality
84→86
+2

Card Changes

Added (3)

Removed (2)

Grade

Power5.3→5.4+0.1
BracketB3→B3

Vectors

Velocity
50→60
+10
Consistency
93→92
-1
Interaction
54→45
-9
Efficiency
64→64
—
Lethality
84→84
—

Card Changes

Added (1)

Removed (1)

Grade

Power5.4→5.3-0.1
BracketB3→B3

Vectors

Velocity
44→50
+6
Consistency
94→93
-1
Interaction
54→54
—
Efficiency
64→64
—
Lethality
84→84
—

Card Changes

Added (2)

Removed (1)