Definitely NOT a wolf

Commander
RG
8.0±0.2
High power
Fast, consistent, and resilient; can present and protect strong wins in stronger pods.
High confidence555 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana5
1+10
RG+1
2R+5
+10
+9
Mana rocks2
2+6
3+3
Mana dorks2
1G+2
1G+1
Land ramp6
1G+6
1G+6
1G+5
2G+3
3RG+2
7GG+3
Other acceleration4
G+5
1G+4
1GG+5
2GG+1
Other3
2R+1
2R+1
4R+1
Commander Draw Engine (Tovolar, Dire Overlord provides card draw)+18
Tutors4
G+8
G+7
XGG+7
1G+4
Draw engines5
1G+8
GG+3
3+3
4+8
7GG+5
Cantrips & burst draw4
RG+5
2R+4
4G+2
3RG+2
Wheels1
2R+8
Value engines5
1G+1
2G+5
2G+5
2RG+2
4GG+1
Counterspells2
1R+5
2R+9
Spot removal5
1G+5
1G+3
1G+2
2G+6
+5
Artifact/enchantment removal1
R+6
Graveyard hate1
1GG+5
Board wipes1
8R+5
Stax & hate1
1RG+5
Protection5
1G+7
2+6
1G+2
4+3
4GG+1
Two-Color Powerhouse Lands (8)+20
Mana Acceleration (21 sources)+11
Fetchlands5
+8
+8
+8
+7
+5
Dual & shock lands8
+9
+6
+5
+5
+4
+4
+4
+4
Premium utility lands2
+6
+5
Utility lands10
+4
+3
+2
+2
+2
+2
+2
+2
+2
+2
Taplands3
2G+2
2G+2
+2
Basic lands2
+4
+1
3 Combo Families (3 lines, Consistency: 98%)+34
Combat Damage Synergy: token swarm strategy, 2 extra combats, 2 haste enablers, 2 evasion enablers, aristocrats engine+25
Commander Synergy (1 groups)+2
Combo pieces4
3+7
2R+5
2G+2
2GG+1
Synergy pieces13
R+4
1G+8
RG+1
1G+1
2G+4
2R+1
2RG+9
2RG+4
2GG+4
2RG+2
4R+1
4GG+4
+1 more
Win conditions2
XGG+4
1GGGG+2
Combat threats9
G+2
1G+5
GG+3
1G+1
2G+2
2G+2
1RG+2
2R+1
2RR+2
Sacrifice outlets1
1G+3

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 8.0 → Bracket 4
Mana base95Threats95Consistency89

1.0 above Bracket 3 ceiling (7)

1.0 below Bracket 5 threshold (9)

Game Changers are present, but your power level already places this deck in Bracket 4.

Game changers 6
2-card combo 1
Mass land denial — none
Extra turns — none

Themes6 total

Aggro18 cards

18 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

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Human Tribal15 cards

15 human creatures detected. Tribal synergies can create powerful board states.

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Go-Wide / Weenies13 cards

13 low-cost creatures. Swarm the board and pump for lethal attacks.

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Combos3 total

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