Townie

5.0±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Primary win line:Alternative game-win effectsApproach of the Second Sun,Maze's End
High confidence(339 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
1 Combo(s) Detected (Consistency: 88%)+23
Combat Damage Synergy: 1 evasion enabler+3
Combo pieces2
Drain effects1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.0 → Bracket 3
Mana base87Threats83Speed71

0.5 above Bracket 2 ceiling (4.5)

1.5 below Bracket 4 threshold (6.5)

Game Changers are present, but your power level already places this deck in Bracket 3.

Mass land denial — none
2-card combo — none
Extra turns — none

Themes7 total

Burn16 cards

16 damage dealers. Burn opponents down with direct damage.

Token Strategy15 cards

15 token producers. Go-wide strategies can overwhelm opponents with numbers.

Aggro9 cards

9 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

Combos1 total