Commander
5.0±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(339 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana1
Mana rocks3
Land ramp15
Other acceleration2
Draw engines3
Cantrips & burst draw4
Recursion2
Value engines4
Counterspells6
Spot removal1
Stax & hate2
Protection4
Mana Acceleration (22 sources)+12ⓘ
Premium utility lands2
Utility lands11
Taplands27
+15 more
1 Combo(s) Detected (Consistency: 88%)+23ⓘ
Combat Damage Synergy: 1 evasion enabler+3ⓘ
Combo pieces2
Synergy pieces9
Win conditions2
Drain effects1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.0 → Bracket 3
Mana base87Threats83Speed71
0.5 above Bracket 2 ceiling (4.5)
1.5 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Burn16 cards
16 damage dealers. Burn opponents down with direct damage.
Token Strategy15 cards
15 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aggro9 cards
9 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.