Commander
4.4±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(298 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana2
Mana rocks4
Mana dorks2
Land ramp3
Other acceleration1
Draw engines4
Cantrips & burst draw6
Wheels1
Recursion3
Counterspells5
Spot removal6
Graveyard hate1
Board wipes2
Stax & hate6
Protection2
Mana Acceleration (12 sources)+2ⓘ
Fetchlands1
Dual & shock lands4
Premium utility lands1
Utility lands8
Taplands8
Combat Damage Synergy: token package, 1 damage multiplier+9ⓘ
Tempo Control (lockout lethality)+6.8ⓘ
Win conditions1
Combat threats1
Token generators2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.4 → Bracket 2
Interaction87Mana base80Consistency55
1.4 above Bracket 1 ceiling (3)
0.1 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
+1/+1 Counters20 cards
20 counter synergies. Grow your creatures over time for massive threats.
Proliferate14 cards
14 proliferate effects. Multiply all your counters at once.
Counter Control9 cards
9 counterspells. Control the stack and protect your win conditions.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.