Commander
5.4±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(378 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Commander Synergy (1 groups)+9ⓘ
Heavy Curve (41% CMC 5+)+-10ⓘ
Fast mana5
Mana rocks8
Mana dorks1
Other acceleration4
Treasure generators3
Commander Synergy (1 groups)+3ⓘ
Tutors2
Draw engines11
Cantrips & burst draw2
Recursion3
Value engines2
Counterspells2
Spot removal7
Board wipes2
Stax & hate2
Protection1
Mana Acceleration (19 sources)+9ⓘ
Fetchlands2
Dual & shock lands10
Premium utility lands4
Utility lands13
Taplands2
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 1 evasion enabler, aristocrats engine+25ⓘ
1 Combo(s) Detected (Consistency: 70%)+21ⓘ
Commander Synergy (1 groups)+5ⓘ
Combo pieces2
Synergy pieces1
Win conditions7
Combat threats1
Sacrifice outlets1
Token generators10
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.4 → Bracket 3
Mana base92Threats91Speed79
0.9 above Bracket 2 ceiling (4.5)
1.1 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Stompy / Big Mana19 cards
19 high-impact creatures. Ramp into massive threats that dominate the board.
Token Strategy15 cards
15 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aristocrats13 cards
13 sacrifice/death synergies. Drains opponents while generating value from deaths.