Commander
No commander provided4.3±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
Primary win line:Go-wide combat finish
High confidence(285 pts)
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Heavy Curve (27% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks7
Land ramp1
Other acceleration4
Tutors1
Draw engines9
Cantrips & burst draw4
Value engines7
Other1
Spot removal10
Board wipes3
Stax & hate1
Mana Acceleration (13 sources)+3ⓘ
Fetchlands1
Premium utility lands4
Utility lands9
Taplands11
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 4 evasion enablers, aristocrats engine, 2 damage multipliers+25ⓘ
Synergy pieces9
Win conditions1
Combat threats9
Reanimation2
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.3 → Bracket 2
Threats83Mana base82Interaction63
1.3 above Bracket 1 ceiling (3)
0.2 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Artifacts Matter31 cards
31 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Legends Matter15 cards
15 legendary synergies. Your legends grow stronger together.
Stompy / Big Mana13 cards
13 high-impact creatures. Ramp into massive threats that dominate the board.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.