Commander
7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(551 pts)
Estimated win turn
T3best
T5typical
T6+contested
Vector breakdown
Commander Synergy (1 groups)+6ⓘ
Heavy Curve (26% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks2
Mana dorks6
Land ramp5
Other acceleration4
Tutors3
Draw engines6
Cantrips & burst draw3
Recursion1
Spot removal7
Graveyard hate2
Board wipes1
Stax & hate2
Mana Acceleration (19 sources)+9ⓘ
Fetchlands2
Dual & shock lands11
Premium utility lands5
Utility lands4
Taplands2
3 Combo(s) Detected (Consistency: 79%)+31ⓘ
Combat Damage Synergy: token swarm strategy, 2 haste enablers, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Commander Synergy (2 groups)+21ⓘ
Combo pieces7
Synergy pieces5
Win conditions5
Combat threats4
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.5 → Bracket 4
Threats96Mana base92Interaction86
1.0 above Bracket 3 ceiling (6.5)
1.0 below Bracket 5 threshold (8.5)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Dinosaur Tribal21 cards
21 dinosaur creatures detected. Tribal synergies can create powerful board states.
Stompy / Big Mana18 cards
18 high-impact creatures. Ramp into massive threats that dominate the board.
Blink/Flicker12 cards
12 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.