Tatyova, Benthic Druid

Commander
UG
4.2±0.2
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence266 pts
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Heavy Curve (27% CMC 5+)+-10
Fast mana1
1+10
Mana rocks1
2+6
Mana dorks1
1G+2
Land ramp20
1G+5
1G+4
GU+4
1G+4
GU+2
1G+2
GU+2
1G+1
GU+1
GU+1
GU+1
GU+1
+8 more
Commander Draw Engine (Tatyova, Benthic Druid provides card draw)+10
Draw engines7
GU+1
1U+1
GU+1
1GU+5
2G+2
4+5
4G+2
Cantrips & burst draw9
XG+2
GU+4
1G+4
GU+3
1U+2
XGG+1
GU+1
3GU+2
2GUGU+3
Recursion1
3GG+1
Value engines3
1G+1
1G+1
2G+1
Other1
1GG+1
Counterspells4
1UU+3
1UU+3
1UU+3
1GU+1
Spot removal8
G+2
1G+5
1G+5
1G+1
1G+1
3UU+6
3UU+6
2GUGU+3
Board wipes2
4+7
4+7
Stax & hate1
3UU+2
Protection2
1GG+1
5UU+2
Mana Acceleration (23 sources)+13
Fetchlands5
+8
+8
+7
+5
+5
Premium utility lands1
+5
Utility lands6
G+2
+2
+2
+2
+2
+2
Taplands3
+2
+2
+2
Basic lands2
+12
+12
Combat Damage Synergy: token package, 3 haste enablers, 2 evasion enablers, aristocrats engine+25
3 Combo Families (6 lines, Consistency: 40%)+24
Combo pieces6
1G+3
1G+3
2U+10
5UU+3
+4
+3
Synergy pieces7
3GG+4
3GG+4
3GG+4
3GG+4
3GG+4
4GG+4
5GG+6
Win conditions2
GU+2
1G+1
Combat threats4
2G+2
1GG+1
4G+2
4GG+2

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.2 → Bracket 2
Threats90Mana base85Consistency59

1.2 above Bracket 1 ceiling (3)

0.8 below Bracket 3 threshold (5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

Landfall22 cards

22 landfall triggers. Ramp becomes value as each land drop triggers multiple effects.

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+1/+1 Counters14 cards

14 counter synergies. Grow your creatures over time for massive threats.

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Blink/Flicker14 cards

14 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

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Combos6 total

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