Commander
3.6±0.85
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Low confidence(233 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Tight Curve (71% CMC 0-2)+15ⓘ
Land ramp2
Tutors1
Draw engines6
Cantrips & burst draw5
Recursion1
Counterspells6
Spot removal7
Protection5
Fetchlands7
Dual & shock lands14
Premium utility lands4
Utility lands10
Taplands3
Tempo Control (lockout lethality)+6.8ⓘ
Combat threats1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.6 → Bracket 2
Mana base97Interaction85Consistency60
0.6 above Bracket 1 ceiling (3)
0.9 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Counter Control7 cards
7 counterspells. Control the stack and protect your win conditions.
Graveyard/Reanimator6 cards
6 graveyard synergies. Use your graveyard as a second hand.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.