Commander
4.5±0.7
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Medium confidence(275 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve (66% CMC 0-2)+15ⓘ
Fast mana6
Mana rocks2
Treasure generators1
Tutors2
Draw engines6
Cantrips & burst draw15
Wheels1
Value engines4
Counterspells5
Spot removal5
Stax & hate2
Other2
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands1
Dual & shock lands3
Premium utility lands4
Utility lands5
Taplands6
6 Combo Families (6 lines, Consistency: 70%)+42ⓘ
Commander Synergy (2 groups)+23ⓘ
Combat Damage Synergy: 1 haste enabler+2ⓘ
Combo pieces5
Win conditions1
Combat threats2
Drain effects8
Other4
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.5 → Bracket 3
Consistency89Threats89Mana base77
Right at the Bracket 3 threshold
2.0 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Burn20 cards
20 damage dealers. Burn opponents down with direct damage.
Cantrips14 cards
14 cantrips. Cheap spells that replace themselves for velocity.
Storm13 cards
13 storm synergies. Chain spells for exponential value.