Commander
4.1±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(272 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana4
Mana rocks6
Treasure generators1
Tutors1
Draw engines1
Cantrips & burst draw3
Recursion1
Value engines2
Spot removal4
Mono-Color Mana Base (no fixing needed)+29ⓘ
Premium utility lands1
Utility lands4
Basic lands1
Mountain+27
Combat Damage Synergy: token swarm strategy, 1 haste enabler, aristocrats engine, 1 damage multiplier+25ⓘ
Synergy pieces27
Win conditions1
Sacrifice outlets3
Drain effects2
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.1 → Bracket 2
Threats96Mana base70Speed46
1.1 above Bracket 1 ceiling (3)
0.4 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy28 cards
28 token producers. Go-wide strategies can overwhelm opponents with numbers.
Goblin Tribal26 cards
26 goblin creatures detected. Tribal synergies can create powerful board states.
Warrior Tribal12 cards
12 warrior creatures detected. Tribal synergies can create powerful board states.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.