Winota, Joiner of Forces

6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(439 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Glass Cannon (high ramp, low draw)+-10
Low Land Count (30/31)+-3
Two-Color Mana Base (no fixing needed)+38
Low Land Count (30/31)+-3
Dual & shock lands1
Premium utility lands1
Utility lands2
Taplands1
Basic lands2
6 Combo(s) Detected (Consistency: 24%)+31
Combat Damage Synergy: token package, 1 extra combat, aristocrats engine, 1 damage multiplier+25
Combo Commander: Winota, Joiner of Forces+15
Commander Synergy (2 groups)+14
Token generators1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.5 → Bracket 4
Threats97Interaction95Mana base75

Right at the Bracket 4 threshold

2.0 below Bracket 5 threshold (8.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Go-Wide / Weenies27 cards

27 low-cost creatures. Swarm the board and pump for lethal attacks.

Human Tribal20 cards

20 human creatures detected. Tribal synergies can create powerful board states.

Aristocrats18 cards

18 sacrifice/death synergies. Drains opponents while generating value from deaths.

Combos6 total