Commander
5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(361 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Efficient Curve (59% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks4
Land ramp1
Tutors3
Draw engines1
Cantrips & burst draw6
Wheels1
Recursion1
Value engines5
Counterspells4
Spot removal5
Board wipes1
Stax & hate4
Protection2
Mono-Color Mana Base (no fixing needed)+20ⓘ
Mono-Color Powerhouse Lands (1)+1ⓘ
Fetchlands2
Utility lands4
Taplands1
Basic lands1
Island+28
12 Combo(s) Detected (Consistency: 73%)+69ⓘ
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Interaction73Threats71Mana base70
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes1 total
Mill24 cards
24 mill effects. Empty opponent libraries or fuel your graveyard.
Combos12 total
- Maddening Cacophony+Bruvac the Grandiloquent
- Maddening Cacophony+Fraying Sanity
- Bruvac the Grandiloquent+Traumatize
- Cut Your Losses+Bruvac the Grandiloquent
- Traumatize+Fraying Sanity
- Cut Your Losses+Fraying Sanity
- Fleet Swallower+Bruvac the Grandiloquent
- Fleet Swallower+Fraying Sanity
- Maddening Cacophony+Keening Stone
- Traumatize+Keening Stone