Commander
4.6±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(311 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana2
Mana rocks1
Mana dorks5
Land ramp5
Other acceleration1
Treasure generators1
Low Land Count (28/29)+-3ⓘ
Tutors2
Draw engines6
Recursion3
Value engines5
Counterspells1
Spot removal3
Stax & hate3
Protection3
Mana Acceleration (14 sources)+4ⓘ
Low Land Count (28/29)+-3ⓘ
Fetchlands2
Dual & shock lands5
Premium utility lands3
Utility lands3
Combat Damage Synergy: token package, 2 haste enablers, 4 evasion enablers+23ⓘ
Synergy pieces3
Win conditions2
Combat threats3
Drain effects2
Token generators2
Reanimation3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.6 → Bracket 3
Threats80Mana base79Speed71
0.1 above Bracket 2 ceiling (4.5)
1.9 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Elf Tribal25 cards
25 elf creatures detected. Tribal synergies can create powerful board states.
Go-Wide / Weenies16 cards
16 low-cost creatures. Swarm the board and pump for lethal attacks.
Legends Matter10 cards
10 legendary synergies. Your legends grow stronger together.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.