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HomeExplore decksCommanders
UBR

I'm still trying to figure out how to get this one to work

viaMoxfieldMoxfield·243 views·2h ago

Power level

6.0±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence384 pts
Estimated win turn
T5best
T7typical
T9+contested
Vector breakdown
Tight Curve+15ⓘ
Fast mana2
Mana rocks5
Other acceleration1
Minor treasure2
Other1
Commander Synergy+1ⓘ
Tutors6
Draw engines1
Cantrips & burst draw11
Wheels1
Scry & Surveil2
Recursion6
Value engines3
Counterspells7
Artifact/enchantment removal1
Spot removal16
Board wipes1
Edict effects1
Protection2
Soft interaction1
Fetchlands1
Dual & shock lands6
Premium utility lands2
Utility lands4
Taplands3
Basic lands3
3 Combo Families+33ⓘ
Tempo Control+16.4ⓘ
Extra Turn Package+10ⓘ
Commander Synergy+1ⓘ
Combo pieces5
Synergy pieces1
Combat threats1
Sacrifice outlets1
Token generators2
Clone effects1
Alternate win strategies1
Other1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.0 (Bracket 3)+Infinite Turns combo→ Bracket 4
Markers
Learn more →
✓
2-card combo 1
Minimum Bracket 3
✓
Extra turns 2
✕Game Changers — none
✕Mass land denial — none

Themes6 total

Wizard TribalCore (18 cards)

18 wizard creatures detected. Tribal synergies can create powerful board states.

,,,,
BounceCore (15 cards)

15 bounce effects. Return permanents to hand for tempo advantage.

,,,,
Human TribalCore (11 cards)

11 human creatures detected. Tribal synergies can create powerful board states.

,,,,

Combos3 total

  • 2-card combo · 1
  • ++
    1 setup prereq
  • 3-card combos · 2
  • +++
    1 setup prereq
  • ++

History9 snapshots

Grade

Power5.9→6.0+0.1
BracketB4→B4

Vectors

Velocity
73→67
-6
Consistency
81→82
+1
Interaction
85→86
+1
Efficiency
76→76
—
Lethality
73→87
+14

Card Changes

Added (1)

Removed (1)

Grade

Power5.9→5.9—
BracketB4→B4

Vectors

Velocity
72→73
+1
Consistency
83→81
-2
Interaction
84→85
+1
Efficiency
76→76
—
Lethality
69→73
+4

Card Changes

Added (2)

Removed (2)

Grade

Power5.6→5.9+0.3
BracketB4→B4

Vectors

Velocity
74→72
-2
Consistency
86→83
-3
Interaction
87→84
-3
Efficiency
76→76
—
Lethality
56→69
+13

Card Changes

Added (1)

Removed (1)

Combos:2→3+1

Grade

Power5.6→5.6—
BracketB4→B4

Card Changes

Added (1)

Removed (1)

Grade

Power6.5→5.6-0.9
BracketB4→B4

Vectors

Velocity
74→74
—
Consistency
86→86
—
Interaction
88→87
-1
Efficiency
76→76
—
Lethality
63→56
-7

Card Changes

Added (4)

Removed (4)

Grade

Power6.5→6.5—
BracketB4→B4

Card Changes

Added (1)

Removed (1)

Grade

Power8.4→6.5-1.9
BracketB4→B4

Vectors

Velocity
61→74
+13
Consistency
85→86
+1
Interaction
87→88
+1
Efficiency
78→76
-2
Lethality
95→63
-32

Card Changes

Added (7)

Removed (7)

Combos:11→2-9

Grade

Power8.4→8.4—
BracketB4→B4

Vectors

Velocity
61→61
—
Consistency
85→85
—
Interaction
87→87
—
Efficiency
78→78
—
Lethality
96→95
-1

Grade

Power8.4→8.4—
BracketB4→B4

Vectors

Velocity
61→61
—
Consistency
85→85
—
Interaction
86→87
+1
Efficiency
78→78
—
Lethality
96→96
—

Card Changes

Added (1)

Removed (1)