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5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence378 pts
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana2
Mana rocks5
Land ramp4
Treasure generators1
Tutors1
Draw engines5
Cantrips & burst draw5
Recursion4
Value engines5
Spot removal13
Board wipes1
Stax & hate3
Protection7
Mana Acceleration+1ⓘ
Fetchlands3
Dual & shock lands3
Premium utility lands4
Utility lands5
Taplands8
Basic lands2
4 Combo(s) Detected (Consistency: 55%)+31ⓘ
Combat Damage Synergy: token swarm strategy, 1 token doubler, 1 haste enabler, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Combo pieces5
Synergy pieces6
Win conditions1
Combat threats4
Sacrifice outlets7
Drain effects1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.5 → Bracket 3
0.5 above Bracket 2 ceiling (5)
1.5 below Bracket 4 threshold (7)
This deck's power level pushes it into Bracket 3, though under a marker-only reading of WotC's bracket guidance it may fit Bracket 2.
Markers
Learn more →✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
+1/+1 Counters48 cards
48 counter synergies. Grow your creatures over time for massive threats.
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Aristocrats28 cards
28 sacrifice/death synergies. Drains opponents while generating value from deaths.
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Go-Wide / Weenies21 cards
21 low-cost creatures. Swarm the board and pump for lethal attacks.
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