Jin Sakai, Ghost of Tsushima

6.4±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(446 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Commander Draw Engine (Jin Sakai, Ghost of Tsushima provides card draw)+21
Cantrips & burst draw2
Value engines1
Combat Damage Synergy: 1 extra combat, 1 evasion enabler, aristocrats engine, 2 damage multipliers+25
1 Combo(s) Detected (Consistency: 51%)+18
Tempo Control (lockout lethality)+7
1 extra turn effect+5
Combat threats1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.4 → Bracket 3
Mana base92Threats90Interaction83

1.9 above Bracket 2 ceiling (4.5)

0.1 below Bracket 4 threshold (6.5)

Extra turns (1)
Game changers — none
Mass land denial — none
2-card combo — none

Themes7 total

Aggro17 cards

17 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

Voltron16 cards

16 equipment/auras. Stack these on your commander for one-shot commander damage kills.

Infect11 cards

11 infect/poison cards. Win with 10 poison counters instead of 40 damage.

Combos1 total