Commander
8.4±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(570 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (56% CMC 0-2)+8ⓘ
Fast mana9
Mana rocks2
Tutors8
Draw engines3
Cantrips & burst draw5
Wheels2
Recursion1
Value engines6
Counterspells10
Spot removal5
Graveyard hate3
Board wipes1
Stax & hate4
Protection1
Mono-Color Powerhouse Lands (5)+16ⓘ
Mana Acceleration (11 sources)+1ⓘ
Fetchlands5
Utility lands7
Basic lands1
Island+20
10 Combo(s) Detected (Consistency: 90%)+66ⓘ
Combat Damage Synergy: 1 token doubler, aristocrats engine+12ⓘ
Combo pieces7
Clone effects1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.4 → Bracket 4
Interaction95Consistency88Speed85
1.9 above Bracket 3 ceiling (6.5)
0.1 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✓
Mass land denial (1)
✕2-card combo — none
✕Extra turns — none
Themes5 total
Mill16 cards
16 mill effects. Empty opponent libraries or fuel your graveyard.
Counter Control10 cards
10 counterspells. Control the stack and protect your win conditions.
Blink/Flicker5 cards
5 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Combos10 total
- Maddening Cacophony+Bruvac the Grandiloquent
- Maddening Cacophony+Fraying Sanity
- Bruvac the Grandiloquent+Traumatize
- Cut Your Losses+Bruvac the Grandiloquent
- Traumatize+Fraying Sanity
- Bruvac the Grandiloquent+Terisian Mindbreaker
- Cut Your Losses+Fraying Sanity
- Fleet Swallower+Bruvac the Grandiloquent
- Terisian Mindbreaker+Fraying Sanity
- Fleet Swallower+Fraying Sanity