8.0±0.3
High power
Fast, consistent, and resilient; can present and protect strong wins in stronger pods.
High confidence(554 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks2
Mana dorks1
Land ramp2
Other acceleration3
Treasure generators1
Commander Draw Engine (Cecily, Haunted Mage provides card draw)+18ⓘ
Tutors4
Draw engines11
Cantrips & burst draw10
Wheels2
Value engines4
Control Strategy Bonus (12.5 interaction cards)+22.5ⓘ
Counterspells6
Spot removal5
Board wipes1
Stax & hate2
Fetchlands3
Dual & shock lands5
Premium utility lands6
Utility lands6
Taplands9
4 Combo Families (4 lines, Consistency: 100%)+40ⓘ
Tempo Control (lockout lethality)+6.5ⓘ
Combat Damage Synergy: 1 haste enabler, 1 evasion enabler+5ⓘ
1 extra turn effect+5ⓘ
Combo pieces7
Win conditions2
Combat threats3
Drain effects3
Token generators1
Extra turns1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.0 → Bracket 4
Consistency96Mana base91Threats87
1.5 above Bracket 3 ceiling (6.5)
0.5 below Bracket 5 threshold (8.5)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✓2-card combo
✓
Extra turns (1)
✕Mass land denial — none
Themes3 total
Chaos14 cards
14 chaos effects. Embrace randomness with coin flips and dice rolls.
Blink/Flicker9 cards
9 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Group Slug5 cards
5 group slug effects. Damage everyone equally, then break parity.