6.3±0.2
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence443 pts
Estimated win turn
T5best
T7typical
T9+contested
Vector breakdown
Commander Synergy+2ⓘ
Fast mana3
Mana rocks1
Land ramp17
Other acceleration1
Commander Synergy+1ⓘ
Draw engines6
Cantrips & burst draw1
Scry & Surveil1
Recursion7
Value engines10
Spot removal6
Board wipes1
Stax & hate2
Protection1
Mana Acceleration+10ⓘ
Fetchlands10
Dual & shock lands4
Premium utility lands1
Utility lands11
Taplands1
Basic lands3
Combat Damage Synergy+25ⓘ
Commander Synergy+1ⓘ
Combo pieces2
Synergy pieces16
Sacrifice outlets1
Token generators1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.3+Game Changers 1→ Bracket 3
1.3 above Bracket 2 ceiling (5)
0.7 below Bracket 4 threshold (7)
Markers
Learn more →✓
Game changers 1
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Legends Matter13 cards
13 legendary synergies. Legends in the deck grow stronger together.
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Token Strategy12 cards
12 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Graveyard/Reanimator10 cards
10 graveyard synergies. Use the graveyard as a second hand.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.