Commander
6.8±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(495 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (54% CMC 0-2)+8ⓘ
Fast mana4
Mana rocks3
Mana dorks8
Land ramp3
Other acceleration2
Treasure generators5
Tutors3
Draw engines6
Cantrips & burst draw4
Recursion4
Counterspells1
Spot removal7
Graveyard hate1
Board wipes2
Stax & hate2
Protection1
Two-Color Powerhouse Lands (7)+20ⓘ
Mana Acceleration (20 sources)+10ⓘ
Fetchlands1
Dual & shock lands4
Premium utility lands1
Utility lands8
Taplands1
Combat Damage Synergy: token swarm strategy, 1 haste enabler, aristocrats engine+25ⓘ
1 Combo Family (1 lines, Consistency: 83%)+22ⓘ
Combo pieces4
Synergy pieces12
Sacrifice outlets1
Drain effects4
Token generators2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.8 → Bracket 4
Speed93Threats93Mana base88
0.3 above Bracket 3 ceiling (6.5)
1.7 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 4
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Go-Wide / Weenies22 cards
22 low-cost creatures. Swarm the board and pump for lethal attacks.
Token Strategy21 cards
21 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aristocrats19 cards
19 sacrifice/death synergies. Drains opponents while generating value from deaths.