Commander
5.4±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(363 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Efficient Curve (58% CMC 0-2)+8ⓘ
Commander Synergy (1 groups)+4ⓘ
Fast mana7
Mana rocks4
Other acceleration3
Treasure generators2
Tutors1
Draw engines1
Cantrips & burst draw5
Recursion2
Value engines4
Counterspells2
Spot removal9
Board wipes1
Protection3
Mana Acceleration (14 sources)+4ⓘ
Fetchlands1
Dual & shock lands5
Premium utility lands3
Utility lands7
Taplands3
1 Combo(s) Detected (Consistency: 43%)+17ⓘ
Combat Damage Synergy: token package, aristocrats engine+12ⓘ
Commander Synergy (1 groups)+4ⓘ
Combo pieces2
Synergy pieces4
Win conditions2
Drain effects1
Token generators3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.4 → Bracket 3
Speed84Mana base83Threats82
0.9 above Bracket 2 ceiling (4.5)
1.1 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Burn12 cards
12 damage dealers. Burn opponents down with direct damage.
Spellslinger9 cards
9 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
Human Tribal8 cards
8 human creatures detected. Tribal synergies can create powerful board states.