Commander
3.5±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence(208 pts)
Estimated win turn
T8best
T9typical
T10+contested
Vector breakdown
Fast mana2
Mana rocks6
Other acceleration2
Tutors3
Draw engines5
Cantrips & burst draw5
Recursion2
Counterspells2
Spot removal5
Board wipes1
Dual & shock lands3
Premium utility lands2
Utility lands11
Taplands8
2 Combo(s) Detected (Consistency: 81%)+27ⓘ
Combat Damage Synergy: token package, 2 token doublers, 4 evasion enablers, aristocrats engine+25ⓘ
Combo pieces4
Synergy pieces1
Win conditions3
Combat threats1
Token generators3
Reanimation1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.5 → Bracket 2
Threats82Mana base79Consistency66
0.5 above Bracket 1 ceiling (3)
1.0 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Artifacts Matter23 cards
23 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Storm12 cards
12 storm synergies. Chain spells for exponential value.
Proliferate9 cards
9 proliferate effects. Multiply all your counters at once.