Commander
4.9±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(339 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Heavy Curve (30% CMC 5+)+-10ⓘ
Fast mana4
Mana rocks1
Mana dorks6
Land ramp6
Treasure generators1
Tutors4
Draw engines2
Cantrips & burst draw5
Recursion6
Value engines5
Spot removal3
Board wipes1
Protection4
Mana Acceleration (21 sources)+11ⓘ
Fetchlands3
Dual & shock lands5
Premium utility lands3
Utility lands11
Combat Damage Synergy: token swarm strategy, 5 haste enablers, 5 evasion enablers, aristocrats engine+25ⓘ
Synergy pieces8
Win conditions1
Combat threats1
Reanimation2
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.9 → Bracket 3
Mana base87Consistency76Speed74
0.4 above Bracket 2 ceiling (4.5)
1.6 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Stompy / Big Mana18 cards
18 high-impact creatures. Ramp into massive threats that dominate the board.
Aristocrats17 cards
17 sacrifice/death synergies. Drains opponents while generating value from deaths.
Graveyard/Reanimator12 cards
12 graveyard synergies. Use your graveyard as a second hand.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.