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HomeExplore decksCommanders
BG

ygra eatz

viaMoxfieldMoxfield·16 views·1h ago

Power level

7.4±0.4
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence490 pts
Estimated win turn
T4best
T6typical
T8+contested
Vector breakdown
Commander Synergy+5ⓘ
Fast mana2
Mana rocks2
Mana dorks4
Land ramp5
Treasure generators2
Minor treasure1
Commander Synergy+13ⓘ
Tutors7
Draw engines4
Cantrips & burst draw1
Recursion5
Value engines7
Synergy support1
Artifact/enchantment removal3
Spot removal5
Graveyard hate1
Board wipes4
Stax & hate1
Protection2
Two-Color Mana Base+5ⓘ
Mana Acceleration+3ⓘ
Dual & shock lands3
Premium utility lands2
Utility lands3
Taplands6
Basic lands2
8 Combo Families+56ⓘ
Combat Damage Synergy+25ⓘ
Commander Synergy+1ⓘ
Combo pieces16
Synergy pieces7
Win conditions2
Combat threats6
Sacrifice outlets5
Drain effects1
Token generators4
Reanimation1
Other1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.4+Mass Land Denial→ Bracket 4

0.4 above Bracket 3 ceiling (7)

1.6 below Bracket 5 threshold (9)

Markers
Learn more →
✓
Game Changers 1
Minimum Bracket 3
✓
Mass land denial 1
Minimum Bracket 4
✓
2-card combo 3
Minimum Bracket 3
✕Extra turns — none

Themes6 total

Token StrategyCore (30 cards)

This deck generates and leverages a wide board of tokens for value and board presence.

,,,,
Food MattersCore (24 cards)

24 food synergy cards. Create, sacrifice, and benefit from Food tokens.

,,,,
LifegainCore (23 cards)

23 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

,,,,

Combos14 total

  • 2-card combos · 3
  • ++
    1 setup prereq
  • ++
    1 setup prereq
  • ++
    1 setup prereq
  • 3-card combos · 7
  • +++
    1 setup prereq
  • +++
    1 setup prereq
  • +++
    1 setup prereq
  • +++
    2 setup prereqs
  • ++
  • ++
  • +++
    1 setup prereq

History8 snapshots

Grade

Power7.2→7.4+0.2
BracketB4→B4

Vectors

Velocity
74→69
-5
Consistency
86→84
-2
Interaction
58→58
—
Efficiency
69→69
—
Lethality
99→99
—

Card Changes

Added (4)

Removed (4)

Combos:12→14+2

Grade

Power7.2→7.2—
BracketB4→B4

Card Changes

Added (1)

Removed (1)

Grade

Power7.2→7.2—
BracketB4→B4

Vectors

Velocity
74→74
—
Consistency
83→86
+3
Interaction
60→58
-2
Efficiency
69→69
—
Lethality
99→99
—

Card Changes

Added (2)

Removed (2)

Grade

Power7.3→7.2-0.1
BracketB4→B4

Vectors

Velocity
70→74
+4
Consistency
84→83
-1
Interaction
63→60
-3
Efficiency
69→69
—
Lethality
99→99
—

Card Changes

Added (3)

Removed (2)

Combos:8→12+4

Grade

Power7.2→7.3+0.1
BracketB4→B4

Vectors

Velocity
69→70
+1
Consistency
83→84
+1
Interaction
62→63
+1
Efficiency
69→69
—
Lethality
99→99
—

Card Changes

Added (2)

Removed (2)

Grade

Power6.9→7.2+0.3
BracketB4→B4

Vectors

Velocity
69→69
—
Consistency
82→83
+1
Interaction
66→62
-4
Efficiency
69→69
—
Lethality
99→99
—

Card Changes

Added (2)

Removed (2)

Combos:6→8+2

Grade

Power5.7→6.9+1.2
BracketB4→B4

Vectors

Velocity
70→69
-1
Consistency
57→82
+25
Interaction
81→66
-15
Efficiency
69→69
—
Lethality
97→99
+2

Card Changes

Added (6)

Removed (10)

Combos:1→6+5

Grade

Power5.6→5.7+0.1
BracketB4→B4

Vectors

Velocity
67→70
+3
Consistency
56→57
+1
Interaction
75→81
+6
Efficiency
69→69
—
Lethality
97→97
—

Card Changes

Added (5)

Removed (5)