Commander
5.7±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(400 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (58% CMC 0-2)+8ⓘ
Commander Synergy (1 groups)+4ⓘ
Fast mana9
Mana rocks7
Other acceleration3
Treasure generators3
Tutors1
Draw engines1
Cantrips & burst draw10
Recursion3
Counterspells5
Spot removal7
Board wipes1
Protection3
Mana Acceleration (20 sources)+10ⓘ
Fetchlands1
Dual & shock lands5
Premium utility lands2
Utility lands6
Taplands4
2 Combo(s) Detected (Consistency: 47%)+22ⓘ
Combat Damage Synergy: token package+4ⓘ
Commander Synergy (1 groups)+4ⓘ
Combo pieces5
Synergy pieces3
Drain effects1
Token generators1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.7 → Bracket 3
Speed91Mana base82Interaction67
1.2 above Bracket 2 ceiling (4.5)
0.8 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Spellslinger11 cards
11 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
Storm11 cards
11 storm synergies. Chain spells for exponential value.
Burn8 cards
8 damage dealers. Burn opponents down with direct damage.