Commander
9.3±0.4
Fringe cEDH
Near-cEDH construction and pacing; viable at cEDH-adjacent tables but not top-tier meta.
Strategy ceiling 9.3
High confidence736 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (59% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks3
Mana dorks8
Land ramp4
Other acceleration3
Treasure generators1
Tutors6
Draw engines7
Cantrips & burst draw5
Recursion1
Value engines6
Control Strategy Bonus (20.6 interaction cards)+30ⓘ
Counterspells2
Spot removal8
+5
+4
Artifact/enchantment removal1
Stax & hate1
Protection6
Mana Acceleration (20 sources)+10ⓘ
Fetchlands3
+8
+8
+8
Dual & shock lands7
+6
+6
+6
+5
+5
+4
+4
Premium utility lands4
+6
+5
+5
+4
Utility lands8
+3
+2
+2
+2
+2
+2
+2
+2
Taplands1
+2
Basic lands3
+4
+2
+2
10 Combo Families (13 lines, Consistency: 96%)+68ⓘ
Combat Damage Synergy: token package, 1 haste enabler, aristocrats engine+14ⓘ
Combo pieces18
Synergy pieces1
Win conditions1
Combat threats1
Drain effects1
Token generators2
Other1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 9.3 → Bracket 5
Threats98Consistency94Speed91
0.3 above Bracket 4 ceiling (9)
2-card combo are present, but your power level already places this deck in Bracket 5.
✓
Game changers 3
✓2-card combo 6
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Go-Wide / Weenies15 cards
15 low-cost creatures. Swarm the board and pump for lethal attacks.
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Storm8 cards
8 storm synergies. Chain spells for exponential value.
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Human Tribal10 cards
10 human creatures detected. Tribal synergies can create powerful board states.
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History
No history yet
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