Commander
6.4±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(440 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Efficient Curve (54% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks4
Mana dorks3
Land ramp4
Treasure generators1
Draw engines11
Cantrips & burst draw2
Recursion1
Value engines6
Spot removal7
Board wipes1
Stax & hate2
Mana Acceleration (12 sources)+2ⓘ
Fetchlands3
Dual & shock lands10
Premium utility lands5
Utility lands5
Taplands5
1 Combo(s) Detected (Consistency: 40%)+17ⓘ
Combat Damage Synergy: 1 damage multiplier+4ⓘ
Combo pieces3
Synergy pieces3
Win conditions1
Combat threats5
Sacrifice outlets2
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.4 → Bracket 3
Mana base92Interaction83Consistency81
1.9 above Bracket 2 ceiling (4.5)
0.1 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Lifegain30 cards
30 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Go-Wide / Weenies12 cards
12 low-cost creatures. Swarm the board and pump for lethal attacks.
Human Tribal10 cards
10 human creatures detected. Tribal synergies can create powerful board states.