Defense Wins Ships

6.0±0.2
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(405 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
2 Combo Families (2 lines, Consistency: 100%)+30
Combat Damage Synergy: token swarm strategy, 1 token doubler, 6 tribal lords, 1 haste enabler, 5 evasion enablers, aristocrats engine+25

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.0 → Bracket 3
Threats95Speed80Consistency80

1.5 above Bracket 2 ceiling (4.5)

0.5 below Bracket 4 threshold (6.5)

Game Changers are present, but your power level already places this deck in Bracket 3.

Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

Tokens (Commander)13 cards

This deck generates and leverages a wide board of creature tokens.

Elf Tribal36 cards

36 elf creatures detected. Tribal synergies can create powerful board states.

Go-Wide / Weenies24 cards

24 low-cost creatures. Swarm the board and pump for lethal attacks.

Combos2 total