Commander
4.6±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Commander combat pressure
High confidence(316 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (50% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks14
Mana dorks5
Land ramp2
Other acceleration3
Treasure generators3
Tutors2
Draw engines2
Cantrips & burst draw4
Recursion2
Value engines3
Spot removal7
Artifact/enchantment removal1
Protection5
Mono-Color Mana Base (no fixing needed)+16ⓘ
Mana Acceleration (27 sources)+15ⓘ
Utility lands2
Basic lands1
Mountain+35
Combat Damage Synergy: 1 extra combat, aristocrats engine, 2 damage multipliers+22ⓘ
Synergy pieces2
Win conditions1
Combat threats5
Sacrifice outlets1
Token generators2
Reanimation1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.6 → Bracket 3
Speed95Mana base70Threats64
0.1 above Bracket 2 ceiling (4.5)
1.9 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Artifacts Matter15 cards
15 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Token Strategy14 cards
14 token producers. Go-wide strategies can overwhelm opponents with numbers.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.