Commander
5.2±0.4
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence(337 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Commander Synergy (1 groups)+1ⓘ
Heavy Curve (28% CMC 5+)+-10ⓘ
Mana rocks6
Mana dorks4
Land ramp10
Other acceleration2
Commander Draw Engine (Jared Carthalion provides card draw)+10ⓘ
Commander Synergy (1 groups)+2ⓘ
Draw engines2
Cantrips & burst draw11
Recursion2
Value engines4
Other1
Spot removal14
Board wipes5
Stax & hate1
Protection1
Mana Acceleration (22 sources)+12ⓘ
Fetchlands6
+8
+8
+8
+8
+8
+8
Premium utility lands2
+5
+4
Utility lands9
+2
+2
+2
+2
+2
+2
+2
+2
Taplands12
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Basic lands5
+3
+2
+2
+2
+2
6 Combo Families (6 lines, Consistency: 40%)+35ⓘ
Combat Damage Synergy: token swarm strategy, 2 evasion enablers+17ⓘ
Commander Synergy (1 groups)+2ⓘ
Combo pieces7
Synergy pieces2
Win conditions1
Combat threats6
Token generators1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.2 → Bracket 3
Mana base91Threats86Interaction70
0.2 above Bracket 2 ceiling (5)
1.8 below Bracket 4 threshold (7)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes2 total
Stompy / Big Mana10 cards
10 high-impact creatures. Ramp into massive threats that dominate the board.
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Legends Matter9 cards
9 legendary synergies. Your legends grow stronger together.
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