Commander
6.5±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence441 pts
Estimated win turn
T5best
T8typical
T9+contested
Vector breakdown
Efficient Curve+8ⓘ
Mana dorks3
Treasure generators2
Minor treasure1
Commander Draw Engine+10ⓘ
Tutors15
Draw engines2
Scry & Surveil1
Recursion6
Value engines4
Synergy support1
Artifact/enchantment removal3
Spot removal5
Graveyard hate1
Stax & hate3
Edict effects1
Protection3
Fetchlands3
Dual & shock lands11
Premium utility lands4
Utility lands9
Taplands6
Basic lands3
7 Combo Families+50ⓘ
Combo pieces12
Synergy pieces1
Win conditions1
Combat threats1
Sacrifice outlets6
Drain effects1
Token generators2
Reanimation1
Alternate win strategies3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.5+2-card combo 1→ Bracket 3
1.5 above Bracket 2 ceiling (5)
0.5 below Bracket 4 threshold (7)
Markers
Learn more →✓
2-card combo 1
Minimum Bracket 3
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes7 total
Aristocrats11 cards
11 sacrifice/death synergies. Drains opponents while generating value from deaths.
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Goblin Tribal32 cards
32 goblin creatures detected. Tribal synergies can create powerful board states.
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Go-Wide / Weenies24 cards
24 low-cost creatures. Swarm the board and pump for lethal attacks.
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History1 snapshot
Grade
Power5.1→6.5+1.4
BracketB3→B3
Vectors
Velocity
29→28
-1
Consistency
89→91
+2
Interaction
38→50
+12
Efficiency
93→93
—
Lethality
95→94
-1
Card Changes
Added (1)
Removed (1)