Commander
4.5±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence306 pts
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana3
Mana rocks2
Mana dorks1
Land ramp6
Other acceleration2
Other acceleration3
Commander Draw Engine+18ⓘ
Tutors1
Draw engines5
Cantrips & burst draw5
Value engines3
Artifact/enchantment removal5
Spot removal5
Graveyard hate1
Board wipes2
Protection2
Mana Acceleration+3ⓘ
Two-Color Powerhouse Lands+1ⓘ
Dual & shock lands4
+6
+5
+4
+4
Premium utility lands2
+5
+4
Utility lands6
+2
+2
+2
+2
+2
+2
Taplands3
+2
+2
+2
Basic lands2
+10
+10
Combat Damage Synergy+25ⓘ
Commander Synergy+2ⓘ
Synergy pieces17
Win conditions2
Combat threats12
Sacrifice outlets1
Token generators2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.5 → Bracket 2
1.5 above Bracket 1 ceiling (3)
0.5 below Bracket 3 threshold (5)
Markers
Learn more →✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Wolf Tribal30 cards
30 wolf creatures detected. Tribal synergies can create powerful board states.
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Werewolf Tribal25 cards
25 werewolf creatures detected. Tribal synergies can create powerful board states.
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Human Tribal22 cards
22 human creatures detected. Tribal synergies can create powerful board states.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.