Commander
No commander provided5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(375 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana4
Mana rocks5
Treasure generators2
Tutors2
Draw engines3
Cantrips & burst draw1
Wheels1
Value engines2
Counterspells3
Spot removal7
Artifact/enchantment removal1
Graveyard hate1
Board wipes3
Stax & hate7
Protection2
Fetchlands2
Dual & shock lands3
Premium utility lands1
Utility lands6
Taplands1
Combat Damage Synergy: token package, 1 extra combat, 1 haste enabler, 4 damage multipliers+25ⓘ
1 Combo(s) Detected (Consistency: 58%)+19ⓘ
Combo pieces3
Synergy pieces1
Win conditions7
Combat threats2
Drain effects5
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 5.5 (Bracket 3)+Mass Land Denial→ Bracket 4
Threats90Interaction89Mana base69
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Game changers 3
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Mass land denial (1)
✕2-card combo — none
✕Extra turns — none
Themes6 total
Burn11 cards
11 damage dealers. Burn opponents down with direct damage.
Aggro10 cards
10 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Stompy / Big Mana8 cards
8 high-impact creatures. Ramp into massive threats that dominate the board.