Commander
7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(486 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana1
Mana rocks7
Land ramp2
Tutors1
Draw engines8
Cantrips & burst draw4
Scry & Surveil1
Recursion6
Value engines3
Spot removal6
Graveyard hate1
Board wipes2
Stax & hate4
Protection3
Fetchlands3
Dual & shock lands9
Premium utility lands5
Utility lands4
Taplands3
4 Combo(s) Detected (Consistency: 53%)+30ⓘ
Combat Damage Synergy: token package, 2 extra combats, 2 haste enablers, 2 evasion enablers, aristocrats engine, 3 damage multipliers+25ⓘ
Combo pieces6
Synergy pieces12
Win conditions2
Combat threats2
Token generators1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.0 → Bracket 4
Threats96Mana base93Interaction77
0.5 above Bracket 3 ceiling (6.5)
1.5 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Aristocrats21 cards
21 sacrifice/death synergies. Drains opponents while generating value from deaths.
Human Tribal14 cards
14 human creatures detected. Tribal synergies can create powerful board states.
Legends Matter14 cards
14 legendary synergies. Your legends grow stronger together.