Eriette of the Charmed Apple

Newer scoring is available for this deck.

The analysis you're viewing was generated by an earlier engine version. To get the latest power level and bracket scoring, re-analyze the deck.

Sign in to re-analyze, or paste the deck list again from the home page.
Commander
See all Eriette of the Charmed Apple data
4.3±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence291 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Efficient Curve+8
Fast mana1
Mana rocks3
Other acceleration3
Commander Synergy+6
Tutors3
Draw engines7
Recursion6
Spot removal8
Board wipes1
Stax & hate5
Protection7
Two-Color Mana Base (no fixing needed)+22
Dual & shock lands2
Premium utility lands1
Utility lands3
Taplands5
Basic lands2
Commander Synergy+7
Synergy pieces1
Combat threats1
Drain effects3
Token generators1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.3 → Bracket 2

1.3 above Bracket 1 ceiling (3)

0.7 below Bracket 3 threshold (5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Voltron23 cards

23 equipment/auras. Stack these on your commander for one-shot commander damage kills.

,,,,
Enchantress11 cards

11 enchantment synergy cards. Deck rewards you for casting enchantments.

,,,,
Lifegain11 cards

11 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

,,,,

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.