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HomeExplore decksCommanders

Storm Deck

viapasted list·Updated 46 days ago·6 views·

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Power level

6.7±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence470 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana2
Mana rocks7
Land ramp1
Other acceleration1
Treasure generators1
Draw engines5
Cantrips & burst draw7
Wheels1
Recursion3
Value engines4
Counterspells4
Spot removal8
Board wipes2
Protection5
Mana Acceleration+1ⓘ
Fetchlands3
Dual & shock lands13
Premium utility lands3
Utility lands6
Basic lands3
2 Combo(s) Detected (Consistency: 34%)+20ⓘ
Combat Damage Synergy: token package, 2 evasion enablers, 2 damage multipliers+19ⓘ
Combo pieces5
Win conditions1
Combat threats3
Drain effects2
Token generators3
Reanimation1
Other1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.7 → Bracket 4
Markers
Learn more →
✓
Game changers 3
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes8 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Storm11 cards

11 storm synergies. Chain spells for exponential value.

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Spellslinger10 cards

10 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.

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Token Strategy9 cards

9 token producers. Go-wide strategies can overwhelm opponents with numbers.

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Combos2 total

  • 2-card combos · 2
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