Toph, the First Metalbender

6.0±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(388 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
6 Combo(s) Detected (Consistency: 94%)+48
Combat Damage Synergy: 1 extra combat, 3 haste enablers+12
Sacrifice outlets1
Other1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.0 → Bracket 3
Threats89Speed85Mana base83

1.5 above Bracket 2 ceiling (4.5)

0.5 below Bracket 4 threshold (6.5)

Game Changers are present, but your power level already places this deck in Bracket 3.

Game changers 2
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

+1/+1 Counters13 cards

13 counter synergies. Grow your creatures over time for massive threats.

Go-Wide / Weenies13 cards

13 low-cost creatures. Swarm the board and pump for lethal attacks.

Blink/Flicker9 cards

9 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

Combos6 total