Commander
4.3±0.2
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence(284 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Commander Synergy (1 groups)+4ⓘ
Fast mana1
Mana rocks5
Land ramp6
Other acceleration1
Commander Draw Engine (Hakbal of the Surging Soul provides card draw)+15ⓘ
Commander Synergy (1 groups)+9ⓘ
Tutors2
Draw engines7
Cantrips & burst draw10
Recursion2
Counterspells3
Spot removal5
Stax & hate1
Protection3
Two-Color Mana Base (no fixing needed)+5ⓘ
Mana Acceleration (13 sources)+3ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands1
Dual & shock lands1
Premium utility lands2
Utility lands7
Taplands7
Combat Damage Synergy: token swarm strategy, 4 token doublers, 4 tribal lords, 2 evasion enablers+25ⓘ
1 Combo Family (1 lines, Consistency: 70%)+21ⓘ
Commander Synergy (1 groups)+6ⓘ
Combo pieces3
Synergy pieces6
Win conditions3
Combat threats8
Token generators2
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.3 → Bracket 2
Threats89Consistency83Mana base75
1.3 above Bracket 1 ceiling (3)
0.2 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Merfolk Tribal29 cards
29 merfolk creatures detected. Tribal synergies can create powerful board states.
+1/+1 Counters16 cards
16 counter synergies. Grow your creatures over time for massive threats.
Legends Matter12 cards
12 legendary synergies. Your legends grow stronger together.