Commander
No commander provided6.5±0.5
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
Medium confidence439 pts
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (65% CMC 0-2)+8ⓘ
Fast mana9
Mana rocks5
Other acceleration4
Treasure generators1
Other acceleration1
Tutors1
Draw engines2
Cantrips & burst draw7
Recursion3
+2
Value engines2
Other1
Counterspells2
Spot removal8
Artifact/enchantment removal1
Board wipes1
Protection4
Other4
Mana Acceleration (19 sources)+7ⓘ
Fetchlands2
+8
Dual & shock lands7
+6
+6
+6
+4
+4
+4
+4
Premium utility lands3
+6
+5
+4
Utility lands12
+3
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands3
+2
+2
+2
Basic lands3
+3
+4
+3
3 Combo Families (3 lines, Consistency: 45%)+25ⓘ
Combat Damage Synergy: token package+2ⓘ
Combo pieces6
+1
Synergy pieces4
Win conditions1
Token generators1
Alternate win strategies1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 3
Mana base90Speed88Threats75
1.5 above Bracket 2 ceiling (5)
0.5 below Bracket 4 threshold (7)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
Minimum Bracket 3
✓
2-card combo 1
✕Mass land denial — none
✕Extra turns — none
Themes2 total
Spellslinger11 cards
11 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
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Storm9 cards
9 storm synergies. Chain spells for exponential value.
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