Spellslinger Deck

Commander
No commander provided
6.5±0.5
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
Medium confidence439 pts
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (65% CMC 0-2)+8
Fast mana9
1+10
B+7
1R+5
1R+2
1U+1
2R+6
1RR+2
3RR+6
3RR+5
Mana rocks5
2+6
2+5
2+5
2+5
2+4
Other acceleration4
UR+6
1B+6
UR+4
1U+4
Treasure generators1
3R+6
Other acceleration1
2BBRR+2
Tutors1
U+9
Draw engines2
1U+5
2UU+7
Cantrips & burst draw7
U+6
U+2
U+2
1R+2
1R+2
2U+6
3R+4
Recursion3
R+3
4UU+5
+2
Value engines2
1UR+6
1UR+4
Other1
2UU+1
Counterspells2
UU+6.4
1U+3.6
Spot removal8
R+0.4
1R+3.6
XRR+2.5
BR+2.5
1R+1.6
1U+0.2
2R+2.5
6BB+0.9
Artifact/enchantment removal1
R+3.6
Board wipes1
8R+2.5
Protection4
R+0.9
U+0.4
2+3.6
2+1.6
Other4
1R+0.4
RR+0.2
1R+0.2
2R+0.3
Mana Acceleration (19 sources)+7
Fetchlands2
3U/B+8
+8
Dual & shock lands7
+6
+6
+6
+4
+4
+4
+4
Premium utility lands3
+6
+5
+4
Utility lands12
+3
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands3
+2
+2
+2
Basic lands3
+3
+4
+3
3 Combo Families (3 lines, Consistency: 45%)+25
Combat Damage Synergy: token package+2
Combo pieces6
RR+2
1UR+3
2R+2
3R+4
2UU+1
+1
Synergy pieces4
1R+10
RR+3
1RR+7
2R+2
Win conditions1
XBB+5
Token generators1
8RR+4
Alternate win strategies1
4UU+3
Other1
2R+1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.5 → Bracket 3
Mana base90Speed88Threats75

1.5 above Bracket 2 ceiling (5)

0.5 below Bracket 4 threshold (7)

Game Changers are present, but your power level already places this deck in Bracket 3.

Game changers 2
Minimum Bracket 3
2-card combo 1
Mass land denial — none
Extra turns — none

Themes2 total

Spellslinger11 cards

11 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.

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Storm9 cards

9 storm synergies. Chain spells for exponential value.

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Combos3 total

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