Krenko, Mob Boss

6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(532 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Mono-Color Mana Base (no fixing needed)+22
Mono-Color Powerhouse Lands (2)+10
Premium utility lands1
Basic lands1
10 Combo(s) Detected (Consistency: 84%)+64
Combat Damage Synergy: token swarm strategy, 2 extra combats, 4 tribal lords, 4 haste enablers, 1 evasion enabler, aristocrats engine, 1 damage multiplier+25
Commander Synergy (1 groups)+12

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.5 → Bracket 4
Threats99Interaction80Mana base70

Right at the Bracket 4 threshold

2.0 below Bracket 5 threshold (8.5)

Mass Land Denial are present, but your power level already places this deck in Bracket 4.

Mass land denial (2)
Game changers — none
2-card combo — none
Extra turns — none

Themes10 total

Goblin Tribal30 cards

30 goblin creatures detected. Tribal synergies can create powerful board states.

Go-Wide / Weenies16 cards

16 low-cost creatures. Swarm the board and pump for lethal attacks.

Token Strategy11 cards

11 token producers. Go-wide strategies can overwhelm opponents with numbers.

Combos10 total