Commander
6.6±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence463 pts
Estimated win turn
T6best
T8typical
T10+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana3
Mana rocks7
Mana dorks1
Land ramp1
Other acceleration3
Treasure generators1
Minor treasure2
Other1
Commander Draw Engine+10ⓘ
Commander Synergy+1ⓘ
Tutors1
Draw engines4
Cantrips & burst draw16
Scry & Surveil2
Recursion3
Value engines3
Control Strategy+30ⓘ
Counterspells5
Spot removal11
Board wipes1
Protection2
Two-Color Mana Base+6ⓘ
Mana Acceleration+4ⓘ
Two-Color Powerhouse Lands+1ⓘ
Fetchlands1
Dual & shock lands2
Premium utility lands2
Utility lands8
Taplands2
Basic lands2
Niv-Mizzet, Parun: Draw burn+24ⓘ
1 Combo Family+19ⓘ
Combat Damage Synergy+12ⓘ
Combo pieces2
Synergy pieces3
Win conditions3
Drain effects2
Token generators1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.6 → Bracket 3
1.6 above Bracket 2 ceiling (5)
0.4 below Bracket 4 threshold (7)
This deck's power level pushes it into Bracket 3, though under a marker-only reading of WotC's bracket guidance it may fit Bracket 2.
Markers
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2-card combo 1
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes7 total
Token Strategy13 cards
13 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Storm8 cards
8 storm synergies. Chain spells for exponential value.
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Wizard Tribal8 cards
8 wizard creatures detected. Tribal synergies can create powerful board states.
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